THE FLITLITS/ Reading Scheme/ Read, Laugh, and Learn A piloted, multi award-winning concept supported by the Welsh/ UK GovernmentIntroducing ADVENTURE BOOK 2: SUPER SONICBook 2 of 3 in a Series, with Associated Guide Books for Educators and a Linked Stand-Alone GlossarySupported Reading Version for 8+ Readers/ Interest Age 7-11Educational and HumorousThe Flitlit books offer tiered instruction by means of Supported and Confident reading provision. All supported reading titles link to comprehensive, page-by page Glossaries, designed to aid comprehension and to benefitpupils learning English as an additional languageThe page by page, mature Illustrations serve visual learning and bridge a divide between picture books and early chapter novelsThe series offers reading materials suited to homes, homeschooling, and blended learningFeatures quirky, floating charactersThe ethereal setting is set out in plots linking to specific elements of CurriculaThe choice of a Dyslexia-Friendly Font is employed throughoutStory Outline:The SUPER SONIC adventure follows Jester Bit of Prank Plot on an alien journey.
What calls for Jester to not fuss? Will he pack his pranks away like Flitlits on a school bus?Will Doctor It dream up new mistakes at Dot Plot’s Puzzling Pit?The pit is filled with things that wink. One is a strange-ship tracker.
This picks up a captain’s voice. Low sounds grow so much louder.
Story Opening:On a strange day at Fussbut, Jester Bit hurt his toe. He yelled, “Oh! Oh! Oh! My foot is sore.
I'm bored at home on Prank Plot and bored with feeling bored. "A friend showed up with Fussbut news.
She tapped on Jester’s door. The Flitlit Concept/ Example Features/ Attributes:• Improves literacy standards• Tiered instruction offers confident and supported reading book options• Age-appropriate illustrations support visual learning• A dyslexia-friendly font employed throughout• Humorous, easy-read, lyrical text• Cross-curricular attributes• Multicultural classroom considerations• Understanding motivations and decision making• Personal and social values• Cognitive, physical, and social interaction• Diversity and inclusion• Additional needs considerations• A detailed map of the setting invites children to visit, discover, and explore• Stars SOL-FA, SHIFT, AGLOW, and GLEE govern the ethos of the concept• Pre, during, and after reading• Questioning, clarifying, summarizing, and predicting• Problem-solving• Role-play• Art and design• Script creation• Extension activities• School and social stage productions.